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Does Gamification Improve Flow Experience in Classroom? An Analysis of Gamer Types in Collaborative and Competitive Settings
release_wvhiu4luujglzhwurl6j2qzhd4
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Alexandre Marinho, Wilk Oliveira, Ig Ibert Bittencourt, Diego Demerval
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in Revista Brasileira de Informática na Educação by Sociedade Brasileira de Computacao - SB.
2019 Volume 27, Issue 02, p40
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