Wearable Technology in Football Further Education Settings in the United Kingdom
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by
P Tierney
2021
Abstract
The prevalence of wearable technology in association football (or soccer) has been prominent in top professional teams for over a decade and is employed by coaches and sport science practitioners to quantify and help improve the performance of either the individual player or team. Educational settings have also witnessed an exponential rise in the application of wearable technology in formal learning environments. The increased number of football industry related qualifications offered by Further Education (FE) and Higher Education (HE) establishments has probably been the driver for this expansion. There is, however, a dearth of research on the educational application of wearable technology in FE and HE. There is also some conjecture as to whether the current wearable technology products on the market, are designed for an educational purpose. The aim therefore of this professional doctorate project was to investigate the use of wearable technology in football related further and higher education settings, and to develop a wearable technology product tool that was deemed appropriate for a FE environment. Thus, the aim of Study 1 (Chapter 4) was to establish the extent, wearable technology was being used in FE and HE environments. Using a mixed-method research design the initial survey established the type of technology and how they were being employed in FE and HE settings. The study identified that Global Positioning System (GPS) vests and Heart rate chest strap are the most prominent wearable technology. Qualitative findings suggested there are pedagogic challenges and barriers to using this kind of technology, a lack of understanding, and poor feedback and communication. Having established some preliminary findings Study 2 (Chapter 5) explored these barriers and challenges within contextualised settings in more depth. It identified a disconnect between coaching performance and coaching education, highlighting a lack of knowledge surrounding the uses and capabilities of wearable technology used in football rela [...]
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