Using AI Techniques in a Serious Game for Socio-Moral Reasoning Development release_6neqq2bk25gqzjdqiioproaxwe

by Ange Tato, Roger Nkambou, Aude Dufresne

Published in PROCEEDINGS OF THE THIRTIETH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE AND THE TWENTY-EIGHTH INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE CONFERENCE by Association for the Advancement of Artificial Intelligence (AAAI).

2020   Volume 34, Issue 09, p13420-13427

Abstract

We present a serious game designed to help players/learners develop socio-moral reasoning (SMR) maturity. It is based on an existing computerized task that was converted into a game to improve the motivation of learners. The learner model is computed using a hybrid deep learning architecture, and adaptation rules are provided by both human experts and machine learning techniques. We conducted some experiments with two versions of the game (the initial version and the adaptive version with AI-Based learner modeling). The results show that the adaptive version provides significant better results in terms of learning gain.
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Type  article-journal
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Date   2020-04-03
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